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I'm very excited about the international release of "Dumb Ways To Die: Dumb Choices." I had the privilege of doing sound design and audio implementation for this fun project. It was a two-month, intense period of work, and I learned a lot in the process. The game can be downloaded from the App Store on iOS and the Play Store on Android. Soon, I will be releasing some articles about some of the tools I created for the audio implementation on this project. Note that I won't be able to release information about the project itself due to confidentiality agreements, but I would love to share my learnings and how my workflow improved. 

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